Philip's areas of interest include generative art, physical computing, sound art and music, complexity science, and art theory. He teaches graduate studios in generative art and physical computing at Texas A&M University. His artistic work includes generative hardware systems of his own design, installations, digital fine art prints, and light-box transparencies. His work has been shown in the United States, Canada, the Netherlands, and Peru. As a curator he collaborated with others to create ArtBots in New York City in 2002 and 2003, and COMPLEXITY, the first major fine art exhibition focusing on complex systems and emergence.

M.F.A., School of Visual Arts, 1999

B.A., (Philosophy), Eastern Illinois University, 1976

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