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(Added "Pragmatic notes on using random numbers in art" and cleaned up format of main page)
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If you are new to generative art you may want to begin with the [[Introduction to generative art]] page of this wiki. Also please note:
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If you are new to generative art you may want to begin with the [[Introduction to Generative Art]] page of this wiki. Also please note:
<b>Selected Generative Art Links</b> - [http://philipgalanter.com/generative_art/links.html click here] <br> <b>Generative Art Bibliography</b> - [http://philipgalanter.com/generative_art/bibliography.html click here]  
<b>Selected Generative Art Links</b> - [http://philipgalanter.com/generative_art/links.html click here] <br> <b>Generative Art Bibliography</b> - [http://philipgalanter.com/generative_art/bibliography.html click here]  
=== Generative Art Theory ===
=== Generative Art Theory ===
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[[Introduction to generative art]]
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[[Introduction to Generative Art]]
[[complexity theory and complexism]], [[rules based fine art in the 20th century]], [[poststructural theories of authorship]], [[generative art after computers]]
[[complexity theory and complexism]], [[rules based fine art in the 20th century]], [[poststructural theories of authorship]], [[generative art after computers]]
=== Simple Highly Ordered Systems ===
=== Simple Highly Ordered Systems ===
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[[Loops & Serial Art]], [[Mapping, Transforms, & Hysteresis]], [[Scale Manipulation]], [[Symmetry & Regular Patterns]], [[The Grid]], [[Tiling Theory]], [[Numerical Series]], [[The Golden Section & Fibonocci Series]], [[Iterative Construction]], [[Combinatorial Construction]]
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[[loops & serial art]], [[mapping, transforms, & hysteresis]], [[scale manipulation]], [[symmetry & regular patterns]], [[the grid]], [[tiling theory]], [[numerical series]], [[the golden section & fibonocci series]], [[iterative construction]], [[combinatorial construction]]
=== Simple Highly Disordered Systems ===
=== Simple Highly Disordered Systems ===
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[[A Brief Taxonomy of Chance in Art]], [[Chance Operations & Probability Theory]], [[Noise & Random Number Generators]], [[Unpredictable Physical Systems]]
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[[a brief taxonomy of chance in art]], [[chance operations & probability theory]],[[pragmatic notes on using random numbers in art]], [[noise & random number generators]], [[unpredictable physical systems]]
=== Complex Systems ===
=== Complex Systems ===
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[[Finite State Machines & Markov Processes]], [[Shape Grammars]], [[Fractals]], [[Lindenmeyer Systems]], [[Fuzzy Logic]], [[Neural Networks]], [[Cellular Automata]], [[Reaction-Diffusion Systems]], [[Catastrophe Theory]], [[Chaotic Systems]], [[Evolutionary Systems]], [[Artificial Life & Collective Behavior]]
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[[finite state machines & markov processes]], [[shape grammars]], [[fractals]], [[L-systems]], [[fuzzy logic]], [[neural networks]], [[cellular sutomata]], [[reaction-diffusion Systems]], [[catastrophe theory]], [[chaotic systems]], [[evolutionary systems]], [[artificial life & collective behavior]]
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Revision as of 09:01, 20 September 2008

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