Evolutionary systems & genetic algorithms
From GenerativeArt
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(→An Aside Regarding Bit String Genetic Representations) |
(→Example of Classic Genetic Programming for Problem Solving - Lawrence Fogel) |
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The goal of this classic optimization problem is to craft a path visiting each location once and only once in the shortest distance possible. | The goal of this classic optimization problem is to craft a path visiting each location once and only once in the shortest distance possible. | ||
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{{SingleImage|imageWidthPlusTen=460|imageURL=http://www-viz.tamu.edu/courses/viza658/wiki/genetic/07.jpg|caption=Traveling Salesman Problem}} | {{SingleImage|imageWidthPlusTen=460|imageURL=http://www-viz.tamu.edu/courses/viza658/wiki/genetic/07.jpg|caption=Traveling Salesman Problem}} | ||
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+ | {{SingleImage|imageWidthPlusTen=740|imageURL=http://www-viz.tamu.edu/courses/viza658/wiki/genetic/09.jpg|caption=Traveling Salesman Problem Visualized}} | ||
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== Early Genetic Art - William Latham (with Stephen Todd and others) == | == Early Genetic Art - William Latham (with Stephen Todd and others) == |