Architecture (14)
Carranza, P.M. and P. Coates.
The use of Swarm Intelligence to generate architectural form.. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Ceccato, C.
MICROGENESIS - The Architect as Toolmaker: Computer-Based Generative Design Tools and Methods. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Ceccato, C.
Madler-Haus: on the Use of Geometrically Flexible Design in Architectural Reconstruction Projects. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Ciao, Q.
Hearing Architectural Design: Simulation and Auralization for Generating Better Acoustic Spaces. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Codignola, G.M.
Generative Recognizable Codes from Gaudi. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Frazer, J. and Architectural Association (Great Britain),
An evolutionary architecture. Themes ; 7. 1995, London: Architectural Association. 127 p.
Goulthorpe, M.
Hyposurface: from Autoplastic to Alloplastic Space. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Hoerdt, E.S.
Atomic Revolution: Electron Orbital Theory Based on The Vector Equilibrium or A Classical View of the Atom as a Tensegrity Structure. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Koutamanis, A.
Redirecting design generation in architecture. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Meogrossi, P.
Rome As A Generative City. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Roel, D.
Architectural Innovation as an evolutionary process. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Soddu, C.
Argenia, a Natural Generative Design. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Soddu, C.
Recognizability of designer imprinting in Generative artwork. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Soddu, C.
From Forming to Transforming. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Art - Art & Technology (11)
Benthall, J.,
Science and technology in art today. Praeger world of art series. 1972, New York,: Praeger. 180.
Ewing, W.A.,
Inside information : imaging the human body. 1996, New York, N.Y.: Simon & Schuster. 128.
James, J.,
The music of the spheres : music, science, and the natural order of the universe. 1993, New York: Grove Press. xv, 262.
Jones, C.A. and Boston University. Art Gallery.,
Painting machines : industrial image and process in contemporary art : exhibition and catalogue. 1997, Seattle: University of Washington Press. 64.
Kemp, M.,
Visualizations : the nature book of art and science. 2000, Oxford ; New York: Oxford University Press. xii, 202 p.
Prueitt, M.L.,
Art and the computer. 1984, New York: McGraw-Hill. ix, 246 p.
Reichardt, J.,
The computer in art. 1971, London,
New York,: Studio Vista
Van Nostrand Reinhold. 96.
Robbin, T., R.v.B. Rucker, and L.D. Henderson,
Fourfield : computers, art & the 4th dimension. 1st ed. 1992, Boston: Little Brown. 199.
Shlain, L.,
Art & physics : parallel visions in space, time, and light. 1st ed. 1991, New York: Morrow. 480.
Strosberg, E.,
Art and science. 2001, New York: Abbeville Press. 245 p.
Wilson, S.,
Information arts : intersections of art, science, and technology. 2002, Cambridge, Mass.: MIT Press. xxiv, 945 p.
Art - Drawing (3)
Dehlinger, H.
Experimental Search for Order in the Code of Generated Drawings. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Dehlinger, H.E.
Minimial generative principles for large scale drawings: an experimental approach and its results.. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Riley, H.
Algorithms of the Mind. The Generative Art of Drawing. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Art - Education (1)
Galanter, P.
Foundations of generative art systems – a hybrid survey and studio class for graduate students.. in
International Conference on Generative Art. 2001. Milan, Italy: Generative Design Lab.
Art - Exhibit Catalog (7)
Blase, C. and Museum für Neue Kunst (Karlsruhe Germany),
Hardware, software, artware : die Konvergenz von Kunst und Technologie : Kunstpraktiken am ZKM Institut für Bildmedien 1992-1997 = Confluence of art and technology : art practice at the ZKM Institute for Visual Media 1992-1997. 1st ed. 1997, Ostfildren
New York, N.Y.: Cantz ;
Distribution in the U.S.A. DAP Distributed Art Publisher. 200.
Flavin, D. and Casino Luxembourg.,
Light pieces : 05.02-26.03.2000. 2000, Luxembourg: Casino Luxembourg, Forum d'art contemporain. 80 p.
Hayward Gallery.,
Force fields : phases of the kinetic. 2000, London: Hayward Gallery. 333 p.
Heon, L.S., J. Ackerman, and Massachusetts Museum of Contemporary Art.,
Unnatural science : an exhibition, Spring 2000 - Spring 2001, MASS MoCA. 2000, North Adams, Mass.
New York: MASS MoCA Publications ;
Distributed in the United States by Neues Publishing Co. 125 p.
Leopoldseder, H., C. Schöpf, and G. Stocker,
Ars Electronica, 1979-2004 : the network for art, technology and society : the first 25 years = 25 Jahre Netzwerk für Kunst, Technologie und Gesellschaft. 2004, Ostfildern-Ruit [Deutschland/Germany]: Hatje Cantz. 373 p.
Rose, B., et al.,
Logical conclusions : 40 years of rule-based art. 2005, New York City: PaceWildenstein. 185 p.
Zelevansky, L., V.L. Hillings, and Los Angeles County Museum of Art.,
Beyond geometry : experiments in form, 1940s-70s. 2004, Cambridge, Ma: MIT Press. 239 p.
Art - History (8)
Greene, R.,
Internet art. World of art. 2004, New York, N.Y.: Thames & Hudson. 224 p.
Hendricks, J. and Gilbert and Lila Silverman Fluxus Collection.,
Fluxus codex. 1988, Detroit, Mich.
New York: Gilbert and Lila Silverman Fluxus Collection ;
in association with H.N. Abrams. 616.
Lovejoy, M.,
Postmodern currents : art and artists in the age of electronic media. 2nd ed. 1997, Upper Saddle River, NJ: Prentice Hall. xxiii, 319.
Lovejoy, M. and M. Lovejoy,
Digital currents : art in the electronic age. 3rd ed. 2004, New York: Routledge.
Paul, C.,
Digital art. World of art. 2003, London ; New York: Thames & Hudson. 224 p.
Rush, M.,
New media in late 20th-century art. World of art. 1999, London [England]: Thames & Hudson. 224 p.
Russett, R. and C. Starr,
Experimental animation : origins of a new art. Rev. ed. 1988, New York, N.Y.: Da Capo Press. 224 p.
Wilson, S.,
Using computers to create art. 1986, Englewood Cliffs, NJ: Prentice-Hall. xx, 380 p.
Art - Reference (2)
Atkins, R.,
Artspeak : a guide to contemporary ideas, movements, and buzzwords. 1st ed. 1990, New York: Abbeville Press Publishers. 176 p.
Lucie-Smith, E.,
Movements in art since 1945. New ed. World of art. 2001, New York, N.Y.: Thames & Hudson. 304 p.
Art - Technique (1)
McCullough, M.,
Abstracting craft : the practiced digital hand. 1996, Cambridge, Mass.: MIT Press. xvii, 309.
Art - Theory (29)
Alberro, A. and B. Stimson,
Conceptual art : a critical anthology. 1999, Cambridge, Mass.: MIT Press. lii, 569.
Balter, M., From a Modern Human's Brow - or Doodling? Science, 2002. 295: p. 247-248.
Barry, R., A. Alberro, and P. Norvell,
Recording conceptual art : early interviews with Barry, Huebler, Kaltenbach, LeWitt, Morris, Oppenheim, Siegelaub, Smithson, Weiner. 2001, Berkeley: University of California Press. xv, 162 p., [25] p. of plates.
Battcock, G.,
Minimal art : a critical anthology. 1995, Berkeley: University of California Press. xv, 454 p.
Blais, J. and J. Ippolito,
At the edge of art. 2006, London: Thames & Hudson. 256 p.
Caglioti, G.
Ambiguity In Art And Science. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Carroll, N.,
Philosophy of art : a contemporary introduction. Routledge contemporary introductions to philosophy. 1999, London ; New York: Routledge. ix, 273 p.
Carroll, N.,
Theories of art today. 2000, Madison: University of Wisconsin Press. vi, 368 p.
Chipp, H.B., P.H. Selz, and J.C. Taylor,
Theories of modern art; a source book by artists and critics. California studies in the history of art, 11. 1968, Berkeley,: University of California Press. xv, 664 p.
Colabella, E.
Verba,Scripta Et Alea Generatim. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Colabella, E.
The shadow of the night. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Colabella, E.
Mater Matuta. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Colpitt, F.,
Minimal art : the critical perspective. 1993, Seattle: University of Washington Press. xii, 270 p.
Cox, G., A. McLean, and A. Ward.
The Aesthetics of Generative Code. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Dickie, G.,
Art and value. 2001, Malden, Mass.: Blackwell Publishers. 114 p.
Druckrey, T.,
Ars Electronica : facing the future : a survey of two decades. Electronic culture--history, theory, practice. 1999, Cambridge, Mass.: MIT Press. 449 p.
Druckrey, T., C. Stainback, and International Center of Photography.,
Iterations : the new image. 1993, New York City
Cambridge, Mass.: International Center of Photography ;
MIT Press. 199.
Feuerstein, P.L.
Collage, Technology, and Creative Process. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Galanter, P.
What is Generative Art? Complexity theory as a context for art theory. in
International Conference on Generative Art. 2003. Milan, Italy: Generative Design Lab.
Galanter, P.
What is Emergence? Generative murals as experiments in the philosophy of complexity. in
International Conference on Generative Art. 2004. Milan, Italy: Generative Design Lab.
Godfrey, T.,
Conceptual art. Art & ideas. 1998, London: Phaidon. 447 p.
Graham, G.,
Philosophy of the arts : an introduction to aesthetics. 2nd ed. 2000, London ; New York: Routledge. xi, 224 p.
Jencks, C.,
What is post-modernism?. [4th rev., enl. ed. 1996, London
Lanham, Md.: Academy Editions ;
distributed by National Book Network, Inc. 80 p.
Kandinsky, W. and H. Rebay,
Point and line to plane. 1979, New York: Dover Publications. 146 , [18] leaves of plates.
Kolocotroni, V., J. Goldman, and O. Taxidou,
Modernism : an anthology of sources and documents. 1998, Edinburgh: Edingurgh University Presss. xx, 632 p.
Kuspit, D.B.,
The end of art. 2004, New York: Cambridge University Press. xi, 208 p.
Meyer, J.S.,
Minimalism. Themes and movements. 2000, London: Phaidon. 304 p.
Senagala, M.
Artistic Process, Cybernetics of Self and the Epistemology of Digital Technolo. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Ward, A. and G. Cox.
How I Drew One of My Pictures: * or, The Authorship of Generative Art. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Artificial Life (10)
Adami, C.,
Introduction to artificial life. 1998, New York: Springer.
Annunziato, M.
The Nagual Experiment. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Annunziato, M. and P. Pierucci.
Towards Artificial Societies. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Bentley, P.J.,
Digital biology : how nature is transforming our technology and our lives. 2001, New York: Simon & Schuster. 272 p., [8] p. of plates.
Elzenga, R.N. and M.S. Pontecorvo.
Arties: Meta-Design as Evolving Colonies of Artistic Agents. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Gerbel, K. and H. Leopoldseder.
Genetic Art - Artificial Life. 1993. Linz: PVS Verleger.
Gerbel, K.W., Peter,
Ars Electronica 93 - Genetic Art, Artificial Life. 1993, Vienna: PVS Verleger.
Heudin, J.C.,
Virtual worlds : synthetic universes, digital life, and complexity. New England Complex Systems Institute series on complexity. 1999, Reading, Mass.: Perseus Books. xv, 268.
Langton, C.G.,
Artificial life : an overview. Complex adaptive systems. 1995, Cambridge, Mass.: MIT Press. xi, 340 , [6] of plates.
Magnenat-Thalmann, N. and D. Thalmann,
Artificial life and virtual reality. 1994, Chichester, West Sussex, England ; New York: Wiley. xv, 228.
Artist - Bill Viola (1)
Viola, B., et al.,
Bill Viola. 1997, New York: Whitney Museum of American Art in association with Flammarion Paris-New York. 205.
Artist - Bruce Nauman (1)
Nauman, B., et al.,
Bruce Nauman. 1998, [London]: Hayward Gallery. 173.
Artist - David Em (1)
Ross, D.A. and D. Em,
The art of David Em : 100 computer paintings. 1988, New York: H.N. Abrams. 112 p.
Artist - Ellsworth Kelly (4)
Bois, Y.A., et al.,
Ellsworth Kelly : the years in France, 1948-1954. 1992, Washington, D.C. [München]: National Gallery of Art ; Prestel-Verlag. 207.
Bois, Y.A., E. Kelly, and Harvard University. Art Museums.,
Ellsworth Kelly : the early drawings, 1948-1955. 1999, Cambridge, Mass., Winterthur, Switzerland: Harvard University Art Museums ; Kunstmuseum Winterthur. 263.
Kelly, E., et al.,
Line, form, color. 1999, [Cambridge, Mass.]: Harvard University Art Museums.
Kelly, E., et al.,
Ellsworth Kelly. 1998, New York;: Matthew Marks Gallery.
Artist - Harold Cohen (1)
McCorduck, P.,
Aaron's code : meta-art, artificial intelligence, and the work of Harold Cohen. 1991, New York: W.H. Freeman. xvi, 225.
Artist - M. C. Escher (3)
Escher, M.C., et al.,
M.C. Escher, his life and complete graphic work : with a fully illustrated catalogue. 1st English-language ed. 1982, New York: H.N. Abrams. 349 p.
Escher, M.C. and J.W. Vermeulen,
Escher on Escher : exploring the infinite. 1989, New York: H.N. Abrams. 158 p.
Schattschneider, D.,
Visions of symmetry : notebooks, periodic drawings, and related work of M.C. Escher. 1990, New York: W.H. Freeman. xiii, 354 p.
Artist - Sol LeWitt (1)
Garrels, G., et al.,
Sol LeWitt : a retrospective. 2000, San Francisco
New Haven: San Francisco Museum of Modern Art ;
Yale University Press. 416 p.
Artist - William Burroughs (1)
Sobieszek, R.A. and W.S. Burroughs,
Ports of entry : William S. Burroughs and the arts. 1996, Los Angeles New York: Los Angeles County Museum of Art ; Distributed in the USA by Thames and Hudson. 192.
Artist - William Latham (1)
Todd, S. and W. Latham,
Evolutionary art and computers. 1992, London ; San Diego: Academic Press. 224 p., 32 p. of plates.
Biology - Genetics (2)
Dawkins, R.,
The selfish gene. New ed. 1989, Oxford ; New York: Oxford University Press. xi, 352.
Kauffman, S.A.,
At home in the universe : the search for laws of self-organization and complexity. 1995, New York: Oxford University Press. viii, 321.
Biology - Neuroscience (2)
Churchland, P.S. and T.J. Sejnowski,
The computational brain. Computational neuroscience. 1992, Cambridge, Mass.: MIT Press. xi, 544.
Smith, C.U.M.,
Biology of sensory systems. 2000, Chichester, England ; New York: John Wiley. x, 445.
Biology - Perception (3)
Hoffman, D.D.,
Visual intelligence : how we create what we see. 1st ed. 1998, New York: W.W. Norton. xv, 294.
Lamb, T. and J. Bourriau,
Colour : art & science. The Darwin College lectures. 1995, Cambridge ; New York: Cambridge University Press. 237.
Stebbing, P.D.
The beauty of the mother's smile: a universal and unconscious source for generative form in visual expression and desig. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Catastrophe Theory (2)
Poston, T. and I. Stewart,
Catastrophe theory and its applications. 1996, Mineola, N.Y.: Dover Publications. xviii, 491.
Zeeman, E.C.,
Catastrophe theory : selected papers, 1972-1977. 1977, Reading, Mass.: Addison-Wesley Pub. Co. Advanced Book Program. x, 675.
Cellular Automata (3)
Bilotta, E., P. Pantano, and V. Talarico.
Music Generation through Cellular Automata: How to Give Life to Strange Creatures. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Van Loocke, P.
Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata.. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Wolfram, S.,
A new kind of science. 2002, Champaign, IL: Wolfram Media. xiv, 1197 p.
Chaos (6)
Acheson, D.J.,
From calculus to chaos : an introduction to dynamics. 1997, Oxford New York: Oxford University Press. ix, 269.
Cambel, A.B.,
Applied chaos theory : a paradigm for complexity. 1993, Boston: Academic Press. xviii, 246.
Hall, N.,
Exploring chaos : a guide to the new science of disorder. 1st American ed. 1993, New York: W.W. Norton. 223 p., [16] p. of plates.
Sardar, Z., I. Abrams, and R. Appignanesi,
Introducing chaos. 1999, New York
Cambridge, Eng.: Totem Books ;
Icon Books. 176 p.
Smith, P.,
Explaining chaos. 1998, Cambridge ; New York: Cambridge University Press. viii, 193.
Stewart, I.,
Does God play dice? : the new mathematics of chaos. 2nd ed. 2002, Malden, Mass.: Blackwell. xii, 401 p.
Complexity - Advanced (1)
Bar-Yam, Y.,
Dynamics of complex systems. 1997, Reading, Mass.: Addison-Wesley. xvi, 848.
Complexity - Complexity Art (2)
Annunziato, M. and P. Pierucci.
The Art of Emergence. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
McGuire, K.
Controlling Chaos: a Simple Deterministic Program for Drawing Complex Organic Shapes. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Complexity - Intermediate (4)
Flake, G.W.,
The computational beauty of nature : computer explorations of fractals, chaos, complex systems, and adaptation. 1998, Cambridge, Mass: MIT Press. xviii, 493 p.
Gell-Mann, M., What is complexity? Complexity – John Whiley and Sons, 1995. 1(1): p. 16-19.
Holland, J.H.,
Hidden order : how adaptation builds complexity. 1995, Reading, Mass.: Addison-Wesley. xxi, 185.
Peitgen, H.-O., H. Jürgens, and D. Saupe,
Chaos and fractals : new frontiers of science. 1992, New York: Springer-Verlag. xvi, 984 , [24] of plates.
Complexity - Introductory (5)
Casti, J.L.,
Complexification : explaining a paradoxical world through the science of surprise. 1st ed. 1994, New York, NY: HarperCollins. xiv, 320 p.
Cohen, J. and I. Stewart,
The collapse of chaos : discovering simplicity in a complex world. 1994, New York: Viking. 495.
Stewart, I.,
Life's other secret : the new mathematics of the living world. 1998, New York: John Wiley. xiii, 285 , [8] of plates.
Strogatz, S.H.,
Sync : the emerging science of spontaneous order. 1st ed. 2003, New York: Theia. viii, 338 p.
Waldrop, M.M.,
Complexity: the emerging science at the edge of order and chaos. 1992, New York: Simon & Schuster. 380.
Computer Graphics (2)
Foley, J.D.,
Computer graphics : principles and practice. 2nd ed. Addison-Wesley systems programming series. 1995, Reading, Mass.: Addison-Wesley. xxiii, 1175 p., [36] p. of plates.
Pickover, C.A.,
Computers, pattern, chaos, and beauty : graphics from an unseen world. 1990, New York: St. Martin's Press. xvi, 394 p., [10] p. of plates.
Computer Science (1)
Chiodi, A. and M.M. Vernillo.
Deep architectures and exterior communication in generative art.. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Computer Science - Graphics (4)
Chupa, A. and M. Chupa.
Generative Texture Maps for Animation. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Ransen, O.F.
From Ramon Llull to Image Idea Generation. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Ransen, O.F.
Possible Futures in Computer Art Generation. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Strehlke, K.
xWORLDS, the implementation of a three-dimensional collaborative sketch tool within the context of a third year design course.. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Computer Science - Interface Design (2)
Kabala, J., K. van Overveld, and C. Conrado.
Communicative Profiles: Generative Art Applied in the Design of Information Access Interface. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Kubasiewicz, J.
InfoGEOMETRY. Conceptual Prototype for Navigating InfoSPACE. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Critical Theory (1)
Neagu, M.
On Linguistic Aspects from a Cross-cultural Perspective. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Design (4)
Ciao, Q.
Breeds of Artificial Design: Design Thinking in Computing Creation. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Frazer, J.H.
MACROGENESIS: Generative Design at the Urban Scale. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Kälviäinen, M.
The ideological basis of generative expression in design. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Pontecorvo, M.S.
Designing the Undesigned: Emergence as a tool for design. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Design - Education (2)
Hartwell, D.
Design Methodology In Higher Education And The Role Of Generative Approach To Problem-Solving. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Kagawa, M. and M. Pinzero.
Generative Design Teaching Approach. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Diffusion - Reaction (1)
Meinhardt, H., P. Prusinkiewicz, and D.R. Fowler,
The algorithmic beauty of sea shells. 2nd enlarged ed. The virtual laboratory. 1998, Berlin ; New York: Springer. xi, 236.
Evolutionary Systems (14)
Bentley, P.,
Evolutionary design by computers. 1999, San Francisco, Calif.: Morgan Kaufmann Publishers. xvi, 446 p.
Ceccato, C.
On the Translation of Design Data into Design Form in Evolutionary Design. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Daru, R.
Hunting Design Memes In The Architectural Studio. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Davis, L.,
Handbook of genetic algorithms. VNR computer library. 1991, New York: Van Nostrand Reinhold. xii, 385.
Dehlinger, H.E.
The Artist´s Intentions and Genetic Coding in Algorithmically Generated Drawings. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Fogel, D.B., T. Bäck, and Z. Michalewicz,
Evolutionary computation - Vol. 1. 2000, Bristol ; Philadelphia: Institute of Physics Publishing. v.
Fogel, D.B., T. Bäck, and Z. Michalewicz,
Evolutionary computation - Vol. 2. 2000, Bristol ; Philadelphia: Institute of Physics Publishing. v.
Fogel, D.B. and IEEE Neural Networks Council.,
Evolutionary computation : toward a new philosophy of machine intelligence. 2nd ed. 2000, New York: IEEE Press. xix, 270.
Fogel, L.J.,
Intelligence through simulated evolution : forty years of evolutionary programming. Wiley series on intelligent systems. 1999, New York: Wiley. xiii, 162.
Gatarski, R.
Evolutionary Banners - exploring a generative design approach. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Lewis, M.
Aesthetic Evolutionary Design with Data Flow Networks. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Lund, A.
Evolving the Shape of Things to Come: A Comparison of Direct Manipulation and Interactive Evolutionary Design. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Man, K.F., K.S. Tang, and S. Kwong,
Genetic algorithms : concepts and designs. Advanced textbooks in control and signal processing. 1999, London ; New York: Springer. xii, 344.
Tokui, N. and H. Iba.
Music Composition with Interactive Evolutionary Computation. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Fractals (4)
Bunde, A. and S. Havlin,
Fractals and disordered systems. 1991, Berlin ; New York: Springer-Verlag. xiii, 350.
Mandelbrot, B.B.,
The fractal geometry of nature. Updated and augment ed. 1983, San Francisco: W.H. Freeman. 468 , [16] of plates.
Schroeder, M.R.,
Fractals, chaos, power laws : minutes from an infinite paradise. 1991, New York: W.H. Freeman. xviii, 429 , [8] of plates.
Van Loocke, P.
The art of growth and the solution of cognitive problems. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Grammar Based Systems (2)
Coates, P.S. and L. Hazarika.
The use of genetic programming for applications in the field of spatial composition. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Stebbing, P.D.
There is a universal grammar for visual composition!. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
Industrial Applicatons (1)
Brotzu, P. and M. Maiocchi.
A Generative Approach to Variations in Production Processes. in
International Conference on Generative Art. 2000. Milan, Italy: Generative Design Lab.
Industrial design (1)
Tang, M.X.
An Artificial Intelligence Approach to Industrial Design Support. in
International Conference on Generative Art. 1998. Milan, Italy: Generative Design Lab.
L-Systems (1)
Prusinkiewicz, P., A. Lindenmayer, and J. Hanan,
The algorithmic beauty of plants. Virtual laboratory. 1990, New York: Springer-Verlag. xii, 228.
Math - Applied (3)
Calio, F.
Linear algebra and creative process. in
International Conference on Generative Art. 1999. Milan, Italy: Generative Design Lab.
Fanchi, J.R.,
Math refresher for scientists and engineers. 3rd ed. 2006, Hoboken, NJ: Wiley. xii, 347 p.
Pedoe, D.,
Geometry and the visual arts. 1983, New York: Dover Publications. 296 , [20] of plates.
Math - Geometry (2)
Huntley, H.E.,
The divine proportion: a study in mathematical beauty. 1970, New York,: Dover Publications. xii, 186.
Lawlor, R., R. Tureck, and Lindisfarne Association.,
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